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authorclick <none@none>2010-05-03 16:30:53 +0200
committerclick <none@none>2010-05-03 16:30:53 +0200
commit9fbdcbb706d51ee696e453d311da6bdad515731d (patch)
tree9998977a81fe3e66a0ce87a85de9ddfb9979d11b /src/game/Mail.cpp
parent2c31b77129cb74f28a1fde8927c6d49d49f8c1c7 (diff)
Revert parts of a previous transaction-fix (would create a nested transaction), add missing support for rollback in battleground-group creation
--HG-- branch : trunk
Diffstat (limited to 'src/game/Mail.cpp')
-rw-r--r--src/game/Mail.cpp3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/game/Mail.cpp b/src/game/Mail.cpp
index 7ccb2b2c074..624e1ae78f3 100644
--- a/src/game/Mail.cpp
+++ b/src/game/Mail.cpp
@@ -354,8 +354,7 @@ void WorldSession::HandleMailReturnToSender(WorldPacket & recv_data)
//we can return mail now
//so firstly delete the old one
CharacterDatabase.BeginTransaction();
- CharacterDatabase.PExecute("DELETE FROM mail WHERE id = '%u'", mailId);
- // needed?
+ CharacterDatabase.PExecute("DELETE FROM mail WHERE id = '%u'", mailId); // needed?
CharacterDatabase.PExecute("DELETE FROM mail_items WHERE mail_id = '%u'", mailId);
CharacterDatabase.CommitTransaction();
pl->RemoveMail(mailId);