diff options
author | Chaz Brown <iamparadox@netscape.net> | 2009-08-06 03:00:45 -0400 |
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committer | Chaz Brown <iamparadox@netscape.net> | 2009-08-06 03:00:45 -0400 |
commit | b9eb4ddf2e231310d660426ea8492aaa0ce2105a (patch) | |
tree | 126bbaae0eac60a10dd12a2d4685fb72455333fe /src/game/Mail.cpp | |
parent | 11b6ae792416c0b9a77f5a38d32c8867894764c0 (diff) |
AHBot rewrite, pulled from TC2-3.0.9 repo, in no particular order.
*Any file named README.Something (including the original README) will be copied to the build directory when compiled with VS
*Converted AuctionHouseBot to class structure, implemented Singleton for class
*Moved global variables inside of AuctionHouseBot class,
*Minor code cleanups, reformated headers, fixed switch logic errors
*Parts of this code are from Naicisum's Mangos version.
*Prevent endless looping condition where Item Quality has no percentage
*Fix situation where items in the AH would be less than the maxitems setting
*Move AHBot item filters to initialization so the items that are not allowed only get evaluated once.
*Change the way Bid prices are calculated, along with Maximius' uint64 fix, prices should look a lot better now.
*Includes a fix for grey items from MrSmite
--HG--
branch : trunk
Diffstat (limited to 'src/game/Mail.cpp')
-rw-r--r-- | src/game/Mail.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/Mail.cpp b/src/game/Mail.cpp index 9a71c87cd23..94f40f0079e 100644 --- a/src/game/Mail.cpp +++ b/src/game/Mail.cpp @@ -390,7 +390,7 @@ void WorldSession::HandleMailReturnToSender(WorldPacket & recv_data ) } } - if (m->sender == AHBplayerGUID) + if (m->sender == auctionbot.GetAHBplayerGUID()) { SendReturnToSender(MAIL_CREATURE, GetAccountId(), m->receiver, m->sender, m->subject, m->itemTextId, &mi, m->money, m->mailTemplateId); } @@ -836,7 +836,7 @@ void WorldSession::HandleQueryNextMailTime(WorldPacket & /*recv_data*/ ) void WorldSession::SendMailTo(Player* receiver, uint8 messageType, uint8 stationery, uint32 sender_guidlow_or_entry, uint32 receiver_guidlow, std::string subject, uint32 itemTextId, MailItemsInfo* mi, uint32 money, uint32 COD, uint32 checked, uint32 deliver_delay, uint16 mailTemplateId) { - if (receiver_guidlow == AHBplayerGUID) + if (receiver_guidlow == auctionbot.GetAHBplayerGUID()) { if(messageType == MAIL_AUCTION && mi) // auction mail with items { |