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authorSpp <none@none>2010-03-09 12:58:48 +0100
committerSpp <none@none>2010-03-09 12:58:48 +0100
commitcef249ff2cec86c4059daa744f2f30e0b999f217 (patch)
tree4c1e37b4933982278ad60b4ced6ee868683b8f86 /src/game/Mail.cpp
parent8034a6c48ea565345cd769422bb80acf5df015e4 (diff)
Add level restrictions to some commands:
say, yell, emote, whisper, channel use, trade, auction, mail, tickets By azazel. Closes issue #598 --HG-- branch : trunk
Diffstat (limited to 'src/game/Mail.cpp')
-rw-r--r--src/game/Mail.cpp19
1 files changed, 19 insertions, 0 deletions
diff --git a/src/game/Mail.cpp b/src/game/Mail.cpp
index 667b5ef19ec..b0d75eed9c9 100644
--- a/src/game/Mail.cpp
+++ b/src/game/Mail.cpp
@@ -92,6 +92,12 @@ void WorldSession::HandleSendMail(WorldPacket & recv_data )
Player* pl = _player;
+ if (pl->getLevel() < sWorld.getConfig(CONFIG_MAIL_LEVEL_REQ))
+ {
+ SendNotification(GetTrinityString(LANG_MAIL_SENDER_REQ), sWorld.getConfig(CONFIG_MAIL_LEVEL_REQ));
+ return;
+ }
+
uint64 rc = 0;
if (normalizePlayerName(receiver))
rc = objmgr.GetPlayerGUIDByName(receiver);
@@ -126,11 +132,13 @@ void WorldSession::HandleSendMail(WorldPacket & recv_data )
uint32 rc_team = 0;
uint8 mails_count = 0; //do not allow to send to one player more than 100 mails
+ uint8 receiveLevel = 0;
if (receive)
{
rc_team = receive->GetTeam();
mails_count = receive->GetMailSize();
+ receiveLevel = receive->getLevel();
}
else
{
@@ -140,6 +148,11 @@ void WorldSession::HandleSendMail(WorldPacket & recv_data )
Field *fields = result->Fetch();
mails_count = fields[0].GetUInt32();
}
+ if (QueryResult_AutoPtr result = CharacterDatabase.PQuery("SELECT level FROM characters WHERE guid = '%u'", GUID_LOPART(rc)))
+ {
+ Field *fields = result->Fetch();
+ receiveLevel = fields[0].GetUInt8();
+ }
}
//do not allow to have more than 100 mails in mailbox.. mails count is in opcode uint8!!! - so max can be 255..
if (mails_count > 100)
@@ -154,6 +167,12 @@ void WorldSession::HandleSendMail(WorldPacket & recv_data )
return;
}
+ if (receiveLevel < sWorld.getConfig(CONFIG_MAIL_LEVEL_REQ))
+ {
+ SendNotification(GetTrinityString(LANG_MAIL_RECEIVER_REQ), sWorld.getConfig(CONFIG_MAIL_LEVEL_REQ));
+ return;
+ }
+
uint32 rc_account = receive
? receive->GetSession()->GetAccountId()
: objmgr.GetPlayerAccountIdByGUID(rc);