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authormegamage <none@none>2009-07-10 08:39:14 +0800
committermegamage <none@none>2009-07-10 08:39:14 +0800
commitd27e5f3de143f0d3273df39fcc79c5012267f03b (patch)
tree411ff94c8c36b56c2fb14c4f6dee842fe3544840 /src/game/Mail.cpp
parentbf6102e7ed8866feba28622eb3b0089812ec5f36 (diff)
[8137] Init player display id + native display id on login. Author: hunuza
* Temporary reset of display id on save no longer needed. * Players always have the right model for their gender. --HG-- branch : trunk
Diffstat (limited to 'src/game/Mail.cpp')
-rw-r--r--src/game/Mail.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Mail.cpp b/src/game/Mail.cpp
index 64ff1c8e0cb..87eb875d829 100644
--- a/src/game/Mail.cpp
+++ b/src/game/Mail.cpp
@@ -779,7 +779,7 @@ void WorldSession::HandleQueryNextMailTime(WorldPacket & /*recv_data*/ )
{
Mail *m = (*itr);
// must be not checked yet
- if(m->checked & MAIL_CHECK_MASK_RED)
+ if(m->checked & MAIL_CHECK_MASK_READ)
continue;
// and already delivered