diff options
author | n0n4m3 <none@none> | 2009-12-17 07:34:00 +0100 |
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committer | n0n4m3 <none@none> | 2009-12-17 07:34:00 +0100 |
commit | 2028f0658b2bb95e2390aba8fd995271fe4e41d6 (patch) | |
tree | 0b468a4234b90588e7b7e799b7581b57800add2d /src/game/Map.cpp | |
parent | 8507b7da9902303189e9d01c8c23d1aaf8d656bd (diff) |
Removed mtmaps OpenMP
Implement mtmaps based on ACE
For stable work MapUpdate.Threads=2 in config
--HG--
branch : trunk
Diffstat (limited to 'src/game/Map.cpp')
-rw-r--r-- | src/game/Map.cpp | 10 |
1 files changed, 6 insertions, 4 deletions
diff --git a/src/game/Map.cpp b/src/game/Map.cpp index 53702235f7a..a34ce673d9a 100644 --- a/src/game/Map.cpp +++ b/src/game/Map.cpp @@ -706,10 +706,12 @@ void Map::RemoveUnitFromNotify(Unit *unit) void Map::Update(const uint32 &t_diff) { /// update players at tick - for (m_mapRefIter = m_mapRefManager.begin(); m_mapRefIter != m_mapRefManager.end(); ++m_mapRefIter) - if (Player* plr = m_mapRefIter->getSource()) - if (plr && plr->IsInWorld()) - plr->Update(t_diff); + for(m_mapRefIter = m_mapRefManager.begin(); m_mapRefIter != m_mapRefManager.end(); ++m_mapRefIter) + { + Player* plr = m_mapRefIter->getSource(); + if(plr && plr->IsInWorld()) + plr->Update(t_diff); + } m_notifyTimer.Update(t_diff); if (m_notifyTimer.Passed()) |