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authorn0n4m3 <none@none>2009-12-17 07:34:00 +0100
committern0n4m3 <none@none>2009-12-17 07:34:00 +0100
commit2028f0658b2bb95e2390aba8fd995271fe4e41d6 (patch)
tree0b468a4234b90588e7b7e799b7581b57800add2d /src/game/Map.cpp
parent8507b7da9902303189e9d01c8c23d1aaf8d656bd (diff)
Removed mtmaps OpenMP
Implement mtmaps based on ACE For stable work MapUpdate.Threads=2 in config --HG-- branch : trunk
Diffstat (limited to 'src/game/Map.cpp')
-rw-r--r--src/game/Map.cpp10
1 files changed, 6 insertions, 4 deletions
diff --git a/src/game/Map.cpp b/src/game/Map.cpp
index 53702235f7a..a34ce673d9a 100644
--- a/src/game/Map.cpp
+++ b/src/game/Map.cpp
@@ -706,10 +706,12 @@ void Map::RemoveUnitFromNotify(Unit *unit)
void Map::Update(const uint32 &t_diff)
{
/// update players at tick
- for (m_mapRefIter = m_mapRefManager.begin(); m_mapRefIter != m_mapRefManager.end(); ++m_mapRefIter)
- if (Player* plr = m_mapRefIter->getSource())
- if (plr && plr->IsInWorld())
- plr->Update(t_diff);
+ for(m_mapRefIter = m_mapRefManager.begin(); m_mapRefIter != m_mapRefManager.end(); ++m_mapRefIter)
+ {
+ Player* plr = m_mapRefIter->getSource();
+ if(plr && plr->IsInWorld())
+ plr->Update(t_diff);
+ }
m_notifyTimer.Update(t_diff);
if (m_notifyTimer.Passed())