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authorSpp <none@none>2010-04-07 19:13:19 +0200
committerSpp <none@none>2010-04-07 19:13:19 +0200
commit2e127f7a30706dc1d40c65de22ff02851732da24 (patch)
tree91f7e8033e9296fdd8dbb2d5a761c9980cc36f18 /src/game/Map.cpp
parent182e9a20b107c0d824e8a0bd1cf8f7eceb2b4ce5 (diff)
Code style (game + scripts only):
"while(" --> "while (" --HG-- branch : trunk
Diffstat (limited to 'src/game/Map.cpp')
-rw-r--r--src/game/Map.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/game/Map.cpp b/src/game/Map.cpp
index 194794b3a07..044f37da71d 100644
--- a/src/game/Map.cpp
+++ b/src/game/Map.cpp
@@ -62,7 +62,7 @@ Map::~Map()
{
UnloadAll();
- while(!i_worldObjects.empty())
+ while (!i_worldObjects.empty())
{
WorldObject *obj = *i_worldObjects.begin();
assert(obj->m_isWorldObject);
@@ -2240,7 +2240,7 @@ void Map::AddObjectToSwitchList(WorldObject *obj, bool on)
void Map::RemoveAllObjectsInRemoveList()
{
- while(!i_objectsToSwitch.empty())
+ while (!i_objectsToSwitch.empty())
{
std::map<WorldObject*, bool>::iterator itr = i_objectsToSwitch.begin();
WorldObject *obj = itr->first;
@@ -2257,7 +2257,7 @@ void Map::RemoveAllObjectsInRemoveList()
}
//sLog.outDebug("Object remover 1 check.");
- while(!i_objectsToRemove.empty())
+ while (!i_objectsToRemove.empty())
{
std::set<WorldObject*>::iterator itr = i_objectsToRemove.begin();
WorldObject* obj = *itr;