diff options
| author | QAston <none@none> | 2009-08-06 23:10:36 +0200 |
|---|---|---|
| committer | QAston <none@none> | 2009-08-06 23:10:36 +0200 |
| commit | 50c73d433ce54b5c119058ee295d0ffaa5ac95bc (patch) | |
| tree | 28338ea9d0f522e0bbc32b011c5068e573e0a56b /src/game/Map.cpp | |
| parent | 91885a77903666d9c14856972e2f2dded5dea3f3 (diff) | |
*Add SpellCasterAI as a framework for casting only units (like ebon gargoyle or mirror image.
--HG--
branch : trunk
Diffstat (limited to 'src/game/Map.cpp')
| -rw-r--r-- | src/game/Map.cpp | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/src/game/Map.cpp b/src/game/Map.cpp index 91b9c041066..7b2b846c6e7 100644 --- a/src/game/Map.cpp +++ b/src/game/Map.cpp @@ -542,7 +542,6 @@ Map::Add(T *obj) //also, trigger needs to cast spell, if not update, cannot see visual //if(obj->GetTypeId() != TYPEID_UNIT) UpdateObjectVisibility(obj,cell,p); - AddNotifier(obj); } |
