diff options
| author | megamage <none@none> | 2009-03-28 22:44:09 -0600 |
|---|---|---|
| committer | megamage <none@none> | 2009-03-28 22:44:09 -0600 |
| commit | 783e4fd3ff077b3023046f407a99552c109ef486 (patch) | |
| tree | f7f3c5c33ed75603e077e43ae9c3e9f56b5be4c0 /src/game/Map.cpp | |
| parent | 3a485c658d9003aaaa4bd8e99dfebb9e7f0ec862 (diff) | |
*Add new creature_template column VehicleId
*Allow spawn vehicles
*Make vehicles grid objects.
--HG--
branch : trunk
Diffstat (limited to 'src/game/Map.cpp')
| -rw-r--r-- | src/game/Map.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/game/Map.cpp b/src/game/Map.cpp index 1b2236b989e..c00b774c68f 100644 --- a/src/game/Map.cpp +++ b/src/game/Map.cpp @@ -237,7 +237,7 @@ template<> void Map::AddToGrid(Creature* obj, NGridType *grid, Cell const& cell) { // add to world object registry in grid - if(obj->isPet() || obj->isVehicle() || obj->IsTempWorldObject) + if(obj->isWorldCreature() || obj->IsTempWorldObject) { (*grid)(cell.CellX(), cell.CellY()).AddWorldObject<Creature>(obj, obj->GetGUID()); } @@ -289,7 +289,7 @@ template<> void Map::RemoveFromGrid(Creature* obj, NGridType *grid, Cell const& cell) { // remove from world object registry in grid - if(obj->isPet() || obj->isVehicle() || obj->IsTempWorldObject) + if(obj->isWorldCreature() || obj->IsTempWorldObject) { (*grid)(cell.CellX(), cell.CellY()).RemoveWorldObject<Creature>(obj, obj->GetGUID()); } @@ -2022,7 +2022,7 @@ void Map::RemoveAllObjectsInRemoveList() switch(obj->GetTypeId()) { case TYPEID_UNIT: - if(!((Creature*)obj)->isPet() && !((Creature*)obj)->isVehicle()) + if(!((Creature*)obj)->isWorldCreature()) SwitchGridContainers((Creature*)obj, on); break; } |
