diff options
author | malcromdev@gmail.com> <none@none> | 2010-03-30 19:01:25 -0230 |
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committer | malcromdev@gmail.com> <none@none> | 2010-03-30 19:01:25 -0230 |
commit | 83500cb1e4388937a98bba1903de37430415ea16 (patch) | |
tree | 7e6e3bb9f879c8d68eb3ffeb176da5ae4acd5477 /src/game/Map.cpp | |
parent | 82686437fb3c9fff5ec456e9fefdbe782b0604ee (diff) |
Added SCRIPT_COMMAND_MODEL 32 Allows changing of npc model in db scripts.
--HG--
branch : trunk
Diffstat (limited to 'src/game/Map.cpp')
-rw-r--r-- | src/game/Map.cpp | 12 |
1 files changed, 12 insertions, 0 deletions
diff --git a/src/game/Map.cpp b/src/game/Map.cpp index 1214247efaf..dc20e33047c 100644 --- a/src/game/Map.cpp +++ b/src/game/Map.cpp @@ -3714,6 +3714,18 @@ void Map::ScriptsProcess() break; } + case SCRIPT_COMMAND_MODEL: + { + if(!source) + { + sLog.outError("SCRIPT_COMMAND_MODEL call for NULL creature."); + break; + } + + source->ToCreature()->SetDisplayId(step.script->datalong); + + break; + } default: sLog.outError("Unknown script command %u called.",step.script->command); break; |