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authormegamage <none@none>2009-05-27 09:09:22 -0500
committermegamage <none@none>2009-05-27 09:09:22 -0500
commitcb72853dc6a9e7aa5301c1ab4e7fccbe1f34d2f4 (patch)
tree444980914b091b9add534251af6815452bda76bd /src/game/Map.cpp
parent1497d8f3914177fff8a4ce0a69fb33ac2263b3c5 (diff)
*Cleanup message deliver functions. Remove unused parameters.
--HG-- branch : trunk
Diffstat (limited to 'src/game/Map.cpp')
-rw-r--r--src/game/Map.cpp20
1 files changed, 10 insertions, 10 deletions
diff --git a/src/game/Map.cpp b/src/game/Map.cpp
index 9e107af5b86..8efba9785c2 100644
--- a/src/game/Map.cpp
+++ b/src/game/Map.cpp
@@ -530,28 +530,28 @@ Map::Add(T *obj)
AddNotifier(obj);
}
-void Map::MessageBroadcast(Player *player, WorldPacket *msg, bool to_self, bool to_possessor)
+void Map::MessageBroadcast(Player *player, WorldPacket *msg, bool to_self)
{
- Trinity::MessageDeliverer post_man(*player, msg, to_possessor, to_self);
+ Trinity::MessageDistDeliverer post_man(*player, msg, to_self, World::GetMaxVisibleDistance());
VisitWorld(player->GetPositionX(), player->GetPositionY(), World::GetMaxVisibleDistance(), post_man);
}
-void Map::MessageBroadcast(WorldObject *obj, WorldPacket *msg, bool to_possessor)
+void Map::MessageBroadcast(WorldObject *obj, WorldPacket *msg)
{
- Trinity::ObjectMessageDeliverer post_man(*obj, msg, to_possessor);
+ Trinity::MessageDistDeliverer post_man(*obj, msg, true, World::GetMaxVisibleDistance());
VisitWorld(obj->GetPositionX(), obj->GetPositionY(), World::GetMaxVisibleDistance(), post_man);
}
-void Map::MessageDistBroadcast(Player *player, WorldPacket *msg, float dist, bool to_self, bool to_possessor, bool own_team_only)
+void Map::MessageDistBroadcast(Player *player, WorldPacket *msg, float dist, bool to_self, bool own_team_only)
{
- Trinity::MessageDistDeliverer post_man(*player, msg, to_possessor, dist, to_self, own_team_only);
- VisitWorld(player->GetPositionX(), player->GetPositionY(), World::GetMaxVisibleDistance(), post_man);
+ Trinity::MessageDistDeliverer post_man(*player, msg, to_self, dist/*, own_team_only*/);
+ VisitWorld(player->GetPositionX(), player->GetPositionY(), dist, post_man);
}
-void Map::MessageDistBroadcast(WorldObject *obj, WorldPacket *msg, float dist, bool to_possessor)
+void Map::MessageDistBroadcast(WorldObject *obj, WorldPacket *msg, float dist)
{
- Trinity::ObjectMessageDistDeliverer post_man(*obj, msg, to_possessor, dist);
- VisitWorld(obj->GetPositionX(), obj->GetPositionY(), World::GetMaxVisibleDistance(), post_man);
+ Trinity::MessageDistDeliverer post_man(*obj, msg, true, dist);
+ VisitWorld(obj->GetPositionX(), obj->GetPositionY(), dist, post_man);
}
bool Map::loaded(const GridPair &p) const