diff options
| author | click <none@none> | 2010-05-10 13:27:18 +0200 |
|---|---|---|
| committer | click <none@none> | 2010-05-10 13:27:18 +0200 |
| commit | d79f6295aa461833db9996d375cf0cebead654d9 (patch) | |
| tree | b5c32c7bc0ff2bf254942836fe3b0c1f311cb2c7 /src/game/Map.cpp | |
| parent | 5b20d478ffa556941735cfe7ef2d377600c75732 (diff) | |
Add support for NPC-based start of playing moviesequence + clean up indenting on earlier commit
--HG--
branch : trunk
Diffstat (limited to 'src/game/Map.cpp')
| -rw-r--r-- | src/game/Map.cpp | 10 |
1 files changed, 10 insertions, 0 deletions
diff --git a/src/game/Map.cpp b/src/game/Map.cpp index 80601f5b97e..8608bad582b 100644 --- a/src/game/Map.cpp +++ b/src/game/Map.cpp @@ -3726,6 +3726,16 @@ void Map::ScriptsProcess() break; } + case SCRIPT_COMMAND_PLAYMOVIE: + { + if (!source) + { + sLog.outError("SCRIPT_COMMAND_PLAYMOVIE call for NULL creature."); + break; + } + player->SendMovieStart(step.script->datalong); + break; + } default: sLog.outError("Unknown script command %u called.",step.script->command); break; |
