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authormegamage <none@none>2008-10-18 19:59:34 -0500
committermegamage <none@none>2008-10-18 19:59:34 -0500
commite4b701cabab7e08855a7f1433ea7c696ffa481a8 (patch)
tree19f3bf0b20a1685c02c8d106d8da2e4dd36a06bb /src/game/Map.cpp
parentda17b0fd41af2484248ec185fc48a65f9f7d18eb (diff)
[svn] Add Unit::GetObjectInWorld function to get object by guid without providing reference.
Small change in SummonGameObject. Fix a bug that player can not click summoned najentus spine (must let target summon gameobject). --HG-- branch : trunk
Diffstat (limited to 'src/game/Map.cpp')
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