diff options
author | Xanadu <none@none> | 2010-02-05 13:01:32 +0100 |
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committer | Xanadu <none@none> | 2010-02-05 13:01:32 +0100 |
commit | f8d1920fa591d2aba16bf70023c64f4379c0114d (patch) | |
tree | 2c62d72bd6d0941e1969e8820b890ee5a43a827e /src/game/Map.cpp | |
parent | a5d1bc77abc275402240bec1380fa87f04461ba8 (diff) |
Yet more cleanup, mostly in the script system. This should conclude the script integration into core.
--HG--
branch : trunk
Diffstat (limited to 'src/game/Map.cpp')
-rw-r--r-- | src/game/Map.cpp | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/src/game/Map.cpp b/src/game/Map.cpp index d73833e30e2..0d65f26127b 100644 --- a/src/game/Map.cpp +++ b/src/game/Map.cpp @@ -33,7 +33,6 @@ #include "ObjectAccessor.h" #include "ObjectMgr.h" #include "World.h" -#include "ScriptCalls.h" #include "Group.h" #include "MapRefManager.h" #include "Vehicle.h" |