diff options
author | megamage <none@none> | 2009-02-24 20:05:29 -0600 |
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committer | megamage <none@none> | 2009-02-24 20:05:29 -0600 |
commit | fe5fa582752175e3e44f28416ed5e534fb11c2fb (patch) | |
tree | 9b4d1023ed739a09fc2a7561ba954a4e60dfd373 /src/game/Map.cpp | |
parent | a8573dbe74d5bb0c1f0721fda4de3d619d52ebfd (diff) |
*Try to fix some crash bug related to grid.
--HG--
branch : trunk
Diffstat (limited to 'src/game/Map.cpp')
-rw-r--r-- | src/game/Map.cpp | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/game/Map.cpp b/src/game/Map.cpp index cb072d93e8d..33b35c0db38 100644 --- a/src/game/Map.cpp +++ b/src/game/Map.cpp @@ -474,6 +474,8 @@ Map::Add(T *obj) AddToGrid(obj,grid,cell); obj->AddToWorld(); + if(obj->isActive()) + AddActiveObject(obj); DEBUG_LOG("Object %u enters grid[%u,%u]", GUID_LOPART(obj->GetGUID()), cell.GridX(), cell.GridY()); @@ -799,6 +801,8 @@ Map::Remove(T *obj, bool remove) assert( grid != NULL ); obj->RemoveFromWorld(); + if(obj->isActive()) + RemoveActiveObject(obj); RemoveFromGrid(obj,grid,cell); UpdateObjectVisibility(obj,cell,p); |