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authormaximius <none@none>2009-11-22 19:30:36 -0800
committermaximius <none@none>2009-11-22 19:30:36 -0800
commit9b7f2240b8f2130d0fb818953afbbc2477287693 (patch)
tree501ee3b45e5e01690f9cc4ba57c576d468316886 /src/game/MapInstanced.cpp
parentd137c68ff9d225bf2e8f9f1039a8eb9bcac59f24 (diff)
*LIttle bit of cleanup, fix a warning.
--HG-- branch : trunk
Diffstat (limited to 'src/game/MapInstanced.cpp')
-rw-r--r--src/game/MapInstanced.cpp2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/game/MapInstanced.cpp b/src/game/MapInstanced.cpp
index 28faf52bf19..c77e40cb8f9 100644
--- a/src/game/MapInstanced.cpp
+++ b/src/game/MapInstanced.cpp
@@ -40,9 +40,7 @@ void MapInstanced::InitVisibilityDistance()
return;
//initialize visibility distances for all instance copies
for (InstancedMaps::iterator i = m_InstancedMaps.begin(); i != m_InstancedMaps.end(); ++i)
- {
(*i).second->InitVisibilityDistance();
- }
}
void MapInstanced::Update(const uint32& t)