aboutsummaryrefslogtreecommitdiff
path: root/src/game/MapInstanced.h
diff options
context:
space:
mode:
authorQAston <none@none>2009-08-01 00:20:32 +0200
committerQAston <none@none>2009-08-01 00:20:32 +0200
commit1d96091d2a4f9a886a4d3cd80ec3c873d395dbdd (patch)
tree88589d294e7eb5ccabf7e667970b116e6a2670a6 /src/game/MapInstanced.h
parent0db1fd6c26b90241cfe039f2e2b3e35d10cb9cbd (diff)
*Improvements in map managing.
--HG-- branch : trunk
Diffstat (limited to 'src/game/MapInstanced.h')
-rw-r--r--src/game/MapInstanced.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/MapInstanced.h b/src/game/MapInstanced.h
index 83064bc074d..31e7b2da0f3 100644
--- a/src/game/MapInstanced.h
+++ b/src/game/MapInstanced.h
@@ -42,7 +42,7 @@ class TRINITY_DLL_DECL MapInstanced : public Map
void UnloadAll();
bool CanEnter(Player* player);
- Map* CreateInstance(const uint32 mapId, Player * player);
+ Map* CreateInstance(const uint32 mapId, Player * player, uint32 instanceId);
Map* FindMap(uint32 InstanceId) const { return _FindMap(InstanceId); }
void DestroyInstance(uint32 InstanceId);
void DestroyInstance(InstancedMaps::iterator &itr);