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authorSpp <none@none>2010-04-07 22:59:46 +0200
committerSpp <none@none>2010-04-07 22:59:46 +0200
commit49d05ba9aa1cd5c1f3ae96546283e6d03a037ff7 (patch)
treef7e6135573366a686c1f527e16a0a7d42a7877ff /src/game/MapManager.h
parentd19e12708001fbef2308be0e8cb5375a2ac7af48 (diff)
Code style (game + scripts only):
"( " --> "(" " )" --> ")" --HG-- branch : trunk
Diffstat (limited to 'src/game/MapManager.h')
-rw-r--r--src/game/MapManager.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/MapManager.h b/src/game/MapManager.h
index 8f66178d607..5656fdd986c 100644
--- a/src/game/MapManager.h
+++ b/src/game/MapManager.h
@@ -67,7 +67,7 @@ class MapManager : public Trinity::Singleton<MapManager, Trinity::ClassLevelLock
void SetGridCleanUpDelay(uint32 t)
{
- if ( t < MIN_GRID_DELAY )
+ if (t < MIN_GRID_DELAY)
i_gridCleanUpDelay = MIN_GRID_DELAY;
else
i_gridCleanUpDelay = t;
@@ -75,7 +75,7 @@ class MapManager : public Trinity::Singleton<MapManager, Trinity::ClassLevelLock
void SetMapUpdateInterval(uint32 t)
{
- if ( t > MIN_MAP_UPDATE_DELAY )
+ if (t > MIN_MAP_UPDATE_DELAY)
t = MIN_MAP_UPDATE_DELAY;
i_timer.SetInterval(t);