diff options
author | maximius <none@none> | 2009-09-27 02:24:25 -0700 |
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committer | maximius <none@none> | 2009-09-27 02:24:25 -0700 |
commit | f980dd9ac6c1679caac7a41d806d65c90a02939f (patch) | |
tree | add2748b3fcfd38d00883789dc692c087deed77f /src/game/MapManager.h | |
parent | a635bdd0ccdf77c56c45ee1a6d456b3a2ef43ff3 (diff) |
*Merge [8524] New cell search algorithm implemented. You can now choose different
visibility distances on continents, in BG/Arenas and instances. Author: Ambal
*Some warning cleanup
--HG--
branch : trunk
Diffstat (limited to 'src/game/MapManager.h')
-rw-r--r-- | src/game/MapManager.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/game/MapManager.h b/src/game/MapManager.h index 896cc515e4a..f9e64240686 100644 --- a/src/game/MapManager.h +++ b/src/game/MapManager.h @@ -121,6 +121,7 @@ class MANGOS_DLL_DECL MapManager : public MaNGOS::Singleton<MapManager, MaNGOS:: void RemoveBonesFromMap(uint32 mapid, uint64 guid, float x, float y); uint32 GenerateInstanceId() { return ++i_MaxInstanceId; } void InitMaxInstanceId(); + void InitializeVisibilityDistanceInfo(); /* statistics */ uint32 GetNumInstances(); |