aboutsummaryrefslogtreecommitdiff
path: root/src/game/MapManager.h
diff options
context:
space:
mode:
authormaximius <none@none>2009-09-27 02:24:25 -0700
committermaximius <none@none>2009-09-27 02:24:25 -0700
commitf980dd9ac6c1679caac7a41d806d65c90a02939f (patch)
treeadd2748b3fcfd38d00883789dc692c087deed77f /src/game/MapManager.h
parenta635bdd0ccdf77c56c45ee1a6d456b3a2ef43ff3 (diff)
*Merge [8524] New cell search algorithm implemented. You can now choose different
visibility distances on continents, in BG/Arenas and instances. Author: Ambal *Some warning cleanup --HG-- branch : trunk
Diffstat (limited to 'src/game/MapManager.h')
-rw-r--r--src/game/MapManager.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/game/MapManager.h b/src/game/MapManager.h
index 896cc515e4a..f9e64240686 100644
--- a/src/game/MapManager.h
+++ b/src/game/MapManager.h
@@ -121,6 +121,7 @@ class MANGOS_DLL_DECL MapManager : public MaNGOS::Singleton<MapManager, MaNGOS::
void RemoveBonesFromMap(uint32 mapid, uint64 guid, float x, float y);
uint32 GenerateInstanceId() { return ++i_MaxInstanceId; }
void InitMaxInstanceId();
+ void InitializeVisibilityDistanceInfo();
/* statistics */
uint32 GetNumInstances();