diff options
| author | maximius <none@none> | 2009-11-01 17:53:07 -0800 |
|---|---|---|
| committer | maximius <none@none> | 2009-11-01 17:53:07 -0800 |
| commit | b257a28fa9a9177df32845db8171d376bd6d4404 (patch) | |
| tree | d1093029c66fc36a705aa0f344ba3a4fb77e36d5 /src/game/MiscHandler.cpp | |
| parent | 2b2b2a1d0ec0e8942b27047f6706f29775a00eb8 (diff) | |
*Cleanup, fix many cases of unoptimized loops, potential crashes, excessively large data types, unnecessary or wrong casts, non-standardized function calls, and so on..
*Proper Maexxna Web Spray locations (old locations sent players flying into the air)
--HG--
branch : trunk
Diffstat (limited to 'src/game/MiscHandler.cpp')
| -rw-r--r-- | src/game/MiscHandler.cpp | 15 |
1 files changed, 8 insertions, 7 deletions
diff --git a/src/game/MiscHandler.cpp b/src/game/MiscHandler.cpp index e568deae695..a062ff87d55 100644 --- a/src/game/MiscHandler.cpp +++ b/src/game/MiscHandler.cpp @@ -152,7 +152,8 @@ void WorldSession::HandleWhoOpcode( WorldPacket & recv_data ) uint32 clientcount = 0; - uint32 level_min, level_max, racemask, classmask, zones_count, str_count; + uint8 level_min, level_max; + uint32 racemask, classmask, zones_count, str_count; uint32 zoneids[10]; // 10 is client limit std::string player_name, guild_name; @@ -166,7 +167,7 @@ void WorldSession::HandleWhoOpcode( WorldPacket & recv_data ) recv_data >> classmask; // class mask recv_data >> zones_count; // zones count, client limit=10 (2.0.10) - if(zones_count > 10) + if (zones_count > 10) return; // can't be received from real client or broken packet for (uint32 i = 0; i < zones_count; ++i) @@ -179,7 +180,7 @@ void WorldSession::HandleWhoOpcode( WorldPacket & recv_data ) recv_data >> str_count; // user entered strings count, client limit=4 (checked on 2.0.10) - if(str_count > 4) + if (str_count > 4) return; // can't be received from real client or broken packet sLog.outDebug("Minlvl %u, maxlvl %u, name %s, guild %s, racemask %u, classmask %u, zones %u, strings %u", level_min, level_max, player_name.c_str(), guild_name.c_str(), racemask, classmask, zones_count, str_count); @@ -190,7 +191,7 @@ void WorldSession::HandleWhoOpcode( WorldPacket & recv_data ) std::string temp; recv_data >> temp; // user entered string, it used as universal search pattern(guild+player name)? - if(!Utf8toWStr(temp,str[i])) + if (!Utf8toWStr(temp,str[i])) continue; wstrToLower(str[i]); @@ -200,14 +201,14 @@ void WorldSession::HandleWhoOpcode( WorldPacket & recv_data ) std::wstring wplayer_name; std::wstring wguild_name; - if(!(Utf8toWStr(player_name, wplayer_name) && Utf8toWStr(guild_name, wguild_name))) + if (!(Utf8toWStr(player_name, wplayer_name) && Utf8toWStr(guild_name, wguild_name))) return; wstrToLower(wplayer_name); wstrToLower(wguild_name); // client send in case not set max level value 100 but mangos support 255 max level, // update it to show GMs with characters after 100 level - if(level_max >= MAX_LEVEL) + if (level_max >= MAX_LEVEL) level_max = STRONG_MAX_LEVEL; uint32 team = _player->GetTeam(); @@ -243,7 +244,7 @@ void WorldSession::HandleWhoOpcode( WorldPacket & recv_data ) continue; // check if target's level is in level range - uint32 lvl = itr->second->getLevel(); + uint8 lvl = itr->second->getLevel(); if (lvl < level_min || lvl > level_max) continue; |
