diff options
author | visagalis <none@none> | 2008-11-14 16:28:45 -0600 |
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committer | visagalis <none@none> | 2008-11-14 16:28:45 -0600 |
commit | d1e759479b3f31cccc270e40d3e6af13204eb627 (patch) | |
tree | 59ff1f0ae9e3537bdcd1aba10141a83d18fb02ab /src/game/MiscHandler.cpp | |
parent | eefcc9026b638ba1e114b208ce8f40e9d49bdf65 (diff) |
[svn] *** Source: MaNGOS ***
* Fixed build extractor at Windows Vista. Author: Vladimir
* Fixed comment text and code indentifiers spelling. Author: Vladimir & Paradox.
* Access cached member lists in guild handlers instead of querying the DB. Author: Hunuza
* Small fixes in send/received packet and simple code cleanup also. Author: Vladimir
* Not output error at loading empty character_ticket table. Author: Vladimir
* Not reset display model at shapeshift aura remove if it not set at apply. Author: Arthorius
* Applied props to few files.
--HG--
branch : trunk
Diffstat (limited to 'src/game/MiscHandler.cpp')
-rw-r--r-- | src/game/MiscHandler.cpp | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/src/game/MiscHandler.cpp b/src/game/MiscHandler.cpp index 6da8f5a4db0..9e810e4baec 100644 --- a/src/game/MiscHandler.cpp +++ b/src/game/MiscHandler.cpp @@ -258,7 +258,7 @@ void WorldSession::HandleWhoOpcode( WorldPacket & recv_data ) data << uint8(0); // new 2.4.0 data << uint32( pzoneid ); // player zone id - // 49 is maximum player count sent to client - can be overriden + // 49 is maximum player count sent to client - can be overridden // through config, but is unstable if ((++clientcount) == sWorld.getConfig(CONFIG_MAX_WHO)) break; @@ -1280,6 +1280,8 @@ void WorldSession::HandleWhoisOpcode(WorldPacket& recv_data) return; } + normalizePlayerName (charname); + Player *plr = objmgr.GetPlayer(charname.c_str()); if(!plr) |