diff options
author | maximius <none@none> | 2009-10-16 12:59:02 -0700 |
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committer | maximius <none@none> | 2009-10-16 12:59:02 -0700 |
commit | 019234148a1c06965628780bd2940d6dfebc6615 (patch) | |
tree | d919ea33ee3a4182df396aaf8c0969b4a11d3bd8 /src/game/MotionMaster.cpp | |
parent | 279d93360f70e58a6a9994b58dd148ca9699c72b (diff) |
*Fix the quests 'Slay them All' and 'No Mercy Merciless', by manuel
*Minor cleanup
--HG--
branch : trunk
Diffstat (limited to 'src/game/MotionMaster.cpp')
-rw-r--r-- | src/game/MotionMaster.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/MotionMaster.cpp b/src/game/MotionMaster.cpp index 0c6aa44ad1d..e32fffaa8ac 100644 --- a/src/game/MotionMaster.cpp +++ b/src/game/MotionMaster.cpp @@ -81,7 +81,7 @@ MotionMaster::~MotionMaster() void MotionMaster::UpdateMotion(uint32 diff) { - if( i_owner->hasUnitState(UNIT_STAT_ROOT | UNIT_STAT_STUNNED) ) + if( i_owner->hasUnitState(UNIT_STAT_ROOT | UNIT_STAT_STUNNED) ) // what about UNIT_STAT_DISTRACTED? Why is this not included? return; assert( !empty() ); m_cleanFlag |= MMCF_UPDATE; |