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authorshadowu@mail.bg <none@none>2008-12-17 20:30:36 +0200
committershadowu@mail.bg <none@none>2008-12-17 20:30:36 +0200
commit32a9420289e9f4a17927fd0644d7f4edc6119b9a (patch)
tree5392ac11d7c02905257afeaab060c52d9d6b181f /src/game/MotionMaster.cpp
parenta5bea67d75ab72d1562fc3b12994e749b1cec820 (diff)
*Small typo fixes. After this update leader's GUIDS in CreatureGroups must be added also as group member GUIDS.
--HG-- branch : trunk
Diffstat (limited to 'src/game/MotionMaster.cpp')
-rw-r--r--src/game/MotionMaster.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/game/MotionMaster.cpp b/src/game/MotionMaster.cpp
index 0195e3ebdf6..834770ae8a5 100644
--- a/src/game/MotionMaster.cpp
+++ b/src/game/MotionMaster.cpp
@@ -334,7 +334,6 @@ void MotionMaster::MovePath(uint32 path_id, bool repeatable)
delete curr;
}
- sLog.outError("attempting to move");
//i_owner->GetTypeId()==TYPEID_PLAYER ?
//Mutate(new WaypointMovementGenerator<Player>(path_id, repeatable)):
Mutate(new WaypointMovementGenerator<Creature>(path_id, repeatable));