aboutsummaryrefslogtreecommitdiff
path: root/src/game/MovementHandler.cpp
diff options
context:
space:
mode:
authorraczman <none@none>2009-05-31 22:20:11 +0200
committerraczman <none@none>2009-05-31 22:20:11 +0200
commit1aa000a86e10aa9b0cb32e2074545d25b830b9cb (patch)
tree58c7ac9ea68b51a9d3ecc26b17001014e50c2c6b /src/game/MovementHandler.cpp
parent76d10d9477880a19241e9041314bb979c1e27dd9 (diff)
Remove wrong check in MovementHandler, flag 1<<31 is set only client-side.
--HG-- branch : trunk
Diffstat (limited to 'src/game/MovementHandler.cpp')
-rw-r--r--src/game/MovementHandler.cpp7
1 files changed, 0 insertions, 7 deletions
diff --git a/src/game/MovementHandler.cpp b/src/game/MovementHandler.cpp
index 1226613b39a..2eb3bab12e7 100644
--- a/src/game/MovementHandler.cpp
+++ b/src/game/MovementHandler.cpp
@@ -192,13 +192,6 @@ void WorldSession::HandleMovementOpcodes( WorldPacket & recv_data )
recv_data >> movementInfo.z;
recv_data >> movementInfo.o;
- if(MovementFlags & MOVEMENTFLAG_FLYING && !(MovementFlags & MOVEMENTFLAG_UNK3))
- {
- sLog.outError("Player %s (GUID %u) has incorrect movementflags, kicking.", _player->GetName(), _player->GetGUIDLow());
- KickPlayer();
- return;
- }
-
if(MovementFlags & MOVEMENTFLAG_ONTRANSPORT)
{
// recheck