diff options
author | n0n4m3 <none@none> | 2009-12-24 10:20:15 +0100 |
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committer | n0n4m3 <none@none> | 2009-12-24 10:20:15 +0100 |
commit | 250a00cc1c91d2df2b6c4f72a2ad322b46fed783 (patch) | |
tree | eab0216df4c91777747e866ed4525c9fbc7a037f /src/game/MovementHandler.cpp | |
parent | acdc4ca15b69c84197f867192328829904646a66 (diff) |
Temporary revert 6743 commit. I fix this patch across 1-2 days.
--HG--
branch : trunk
Diffstat (limited to 'src/game/MovementHandler.cpp')
-rw-r--r-- | src/game/MovementHandler.cpp | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/src/game/MovementHandler.cpp b/src/game/MovementHandler.cpp index 7942d0800ca..2fc1e5a9125 100644 --- a/src/game/MovementHandler.cpp +++ b/src/game/MovementHandler.cpp @@ -33,7 +33,6 @@ #include "WaypointMovementGenerator.h" #include "InstanceSaveMgr.h" #include "ObjectMgr.h" -#include "TimeMgr.h" void WorldSession::HandleMoveWorldportAckOpcode( WorldPacket & /*recv_data*/ ) { @@ -155,7 +154,7 @@ void WorldSession::HandleMoveWorldportAckOpcode() Difficulty diff = GetPlayer()->GetDifficulty(mEntry->IsRaid()); if (uint32 timeReset = sInstanceSaveManager.GetResetTimeFor(GetPlayer()->GetMapId(),diff)) { - uint32 timeleft = timeReset - sGameTime.GetGameTime(); + uint32 timeleft = timeReset - time(NULL); GetPlayer()->SendInstanceResetWarning(GetPlayer()->GetMapId(), diff, timeleft); } } |