diff options
author | maximius <none@none> | 2009-11-04 16:37:55 -0800 |
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committer | maximius <none@none> | 2009-11-04 16:37:55 -0800 |
commit | 558ceeb9295c4c3d0b351143836cc92ee62e3530 (patch) | |
tree | 058be06f784f3c3851f031869fa0a2315de7b900 /src/game/MovementHandler.cpp | |
parent | 722db7b74fe7b4c74ec8428dae39a80ebc2eefbe (diff) |
*Fix a vehicle crash, thanks Aokromes
--HG--
branch : trunk
Diffstat (limited to 'src/game/MovementHandler.cpp')
-rw-r--r-- | src/game/MovementHandler.cpp | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/src/game/MovementHandler.cpp b/src/game/MovementHandler.cpp index ec3298833c3..17002434fd8 100644 --- a/src/game/MovementHandler.cpp +++ b/src/game/MovementHandler.cpp @@ -232,7 +232,9 @@ void WorldSession::HandleMovementOpcodes( WorldPacket & recv_data ) // vehicles become the mover, so mover->GetVehicle() should never be true // also, if the mover is a vehicle, it should never be on a transport - assert(mover && !mover->GetVehicle() && (!mover->IsVehicle() || !mover->GetTransport())); + assert(mover); + assert(!mover->GetVehicle()); + assert((mover->IsVehicle() && !mover->GetTransport()) || !mover->IsVehicle()); Player *plMover = mover->GetTypeId() == TYPEID_PLAYER ? (Player*)mover : NULL; |