diff options
author | megamage <none@none> | 2009-01-12 11:30:52 -0600 |
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committer | megamage <none@none> | 2009-01-12 11:30:52 -0600 |
commit | 5f3418c80c3e0b7ad6f919f427d7af318cff123a (patch) | |
tree | 23ff28b07835e3e199f51c9221decc697a140b15 /src/game/MovementHandler.cpp | |
parent | 90f30abd86b77c304f71b81476a9b86e948b190f (diff) |
*Fix build.
--HG--
branch : trunk
Diffstat (limited to 'src/game/MovementHandler.cpp')
-rw-r--r-- | src/game/MovementHandler.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/MovementHandler.cpp b/src/game/MovementHandler.cpp index 3dcabf77dd2..9863d680117 100644 --- a/src/game/MovementHandler.cpp +++ b/src/game/MovementHandler.cpp @@ -197,12 +197,12 @@ void WorldSession::HandleMovementOpcodes( WorldPacket & recv_data ) return; // Handle possessed unit movement separately - Unit* pos_unit = GetPlayer()->GetCharm(); + /*Unit* pos_unit = GetPlayer()->GetCharm(); if (pos_unit && pos_unit->isPossessed()) // can be charmed but not possessed { HandlePossessedMovement(recv_data, movementInfo, movementInfo.flags); return; - } + }*/ if (GetPlayer()->GetDontMove()) return; |