diff options
author | visagalis <none@none> | 2008-11-14 16:28:45 -0600 |
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committer | visagalis <none@none> | 2008-11-14 16:28:45 -0600 |
commit | d1e759479b3f31cccc270e40d3e6af13204eb627 (patch) | |
tree | 59ff1f0ae9e3537bdcd1aba10141a83d18fb02ab /src/game/MovementHandler.cpp | |
parent | eefcc9026b638ba1e114b208ce8f40e9d49bdf65 (diff) |
[svn] *** Source: MaNGOS ***
* Fixed build extractor at Windows Vista. Author: Vladimir
* Fixed comment text and code indentifiers spelling. Author: Vladimir & Paradox.
* Access cached member lists in guild handlers instead of querying the DB. Author: Hunuza
* Small fixes in send/received packet and simple code cleanup also. Author: Vladimir
* Not output error at loading empty character_ticket table. Author: Vladimir
* Not reset display model at shapeshift aura remove if it not set at apply. Author: Arthorius
* Applied props to few files.
--HG--
branch : trunk
Diffstat (limited to 'src/game/MovementHandler.cpp')
-rw-r--r-- | src/game/MovementHandler.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/MovementHandler.cpp b/src/game/MovementHandler.cpp index 87d51e5daf6..78cabe07bab 100644 --- a/src/game/MovementHandler.cpp +++ b/src/game/MovementHandler.cpp @@ -140,7 +140,7 @@ void WorldSession::HandleMoveWorldportAckOpcode() if(!mEntry->IsMountAllowed()) _player->RemoveSpellsCausingAura(SPELL_AURA_MOUNTED); - // battleground state preper + // battleground state prepare // only add to bg group and object, if the player was invited (else he entered through command) if(_player->InBattleGround() && _player->IsInvitedForBattleGroundInstance(_player->GetBattleGroundId())) { |