diff options
author | QAston <none@none> | 2009-08-01 19:50:42 +0200 |
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committer | QAston <none@none> | 2009-08-01 19:50:42 +0200 |
commit | d577d00313c673b51e79181ed8a5eb3146aded9e (patch) | |
tree | 294c7d8a7f3b0ce99ce4302fb09058e68a1b2ea5 /src/game/MovementHandler.cpp | |
parent | c8c2a3b0da82e3500b92802d4db7fdfcd005b486 (diff) |
*Store mapId in Corpse class for access to corpse when grid containing them is unloaded and map pointer is unloaded leading to crash.
--HG--
branch : trunk
Diffstat (limited to 'src/game/MovementHandler.cpp')
0 files changed, 0 insertions, 0 deletions