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authormegamage <none@none>2009-05-05 16:56:15 -0500
committermegamage <none@none>2009-05-05 16:56:15 -0500
commite69d2cbed95b6cddd009f68dd80fd4614342d1fc (patch)
tree8dd0777d15adf284f2b0146e791ac4cd868b36e3 /src/game/MovementHandler.cpp
parentdcb2b5aa019c409b1b9b1061aa4dd24c8ecacb5d (diff)
[7776] Completed implementation of CMSG_SPELLCLICK Author: arrai
For vehicles, you have to add the correct SPELL_AURA_CONTROL_VEHICLE spells to npc_spellclick_spells, otherwise you won't be able to use them --HG-- branch : trunk
Diffstat (limited to 'src/game/MovementHandler.cpp')
-rw-r--r--src/game/MovementHandler.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/game/MovementHandler.cpp b/src/game/MovementHandler.cpp
index 2ef75c24be7..59d0d263227 100644
--- a/src/game/MovementHandler.cpp
+++ b/src/game/MovementHandler.cpp
@@ -26,6 +26,7 @@
#include "Corpse.h"
#include "Player.h"
#include "Vehicle.h"
+#include "SpellAuras.h"
#include "MapManager.h"
#include "Transports.h"
#include "BattleGround.h"