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authorQAston <none@none>2009-05-04 18:31:37 +0200
committerQAston <none@none>2009-05-04 18:31:37 +0200
commit6998da202884581ba50ed25ec3cfb7a2e45b8e77 (patch)
tree2b1ec286d4d9f0cd3ad9d3fdb5b06364d581ddbd /src/game/NPCHandler.cpp
parent8ade78cf690d2c0c90ac7fb1681f633706217e71 (diff)
*Fix chains of ice
*Correct typo in my prev commit-by megamage *Fix hearthstone obtaining from innkeeper. --HG-- branch : trunk
Diffstat (limited to 'src/game/NPCHandler.cpp')
-rw-r--r--src/game/NPCHandler.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/NPCHandler.cpp b/src/game/NPCHandler.cpp
index 30d316afd83..5a9953564ab 100644
--- a/src/game/NPCHandler.cpp
+++ b/src/game/NPCHandler.cpp
@@ -453,7 +453,7 @@ void WorldSession::SendBindPoint(Creature *npc)
_player->m_homebindZ = _player->GetPositionZ();
// send spell for bind 3286 bind magic
- npc->CastSpell(_player, bindspell, true);
+ _player->CastSpell(_player, bindspell, true);
WorldPacket data( SMSG_TRAINER_BUY_SUCCEEDED, (8+4));
data << npc->GetGUID();