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authormegamage <none@none>2009-03-14 09:24:59 -0600
committermegamage <none@none>2009-03-14 09:24:59 -0600
commitd90d0002e3e07e78730b6feafbeb583999961858 (patch)
treedd09948907868b932971d22105bb2253d51979af /src/game/NullCreatureAI.cpp
parent076ccce8c16b60f84f635cdb85795aba63c0c863 (diff)
parentc9874ee715480b41881704d40cc26f72562d5836 (diff)
*Merge.
--HG-- branch : trunk
Diffstat (limited to 'src/game/NullCreatureAI.cpp')
-rw-r--r--src/game/NullCreatureAI.cpp5
1 files changed, 5 insertions, 0 deletions
diff --git a/src/game/NullCreatureAI.cpp b/src/game/NullCreatureAI.cpp
index 2745dd3ea8d..be59ed6e40d 100644
--- a/src/game/NullCreatureAI.cpp
+++ b/src/game/NullCreatureAI.cpp
@@ -27,6 +27,11 @@ void PassiveAI::UpdateAI(const uint32)
EnterEvadeMode();
}
+void PossessedAI::AttackStart(Unit *target)
+{
+ me->Attack(target, true);
+}
+
void PossessedAI::UpdateAI(const uint32 diff)
{
if(me->getVictim())