diff options
author | silver1ce <none@none> | 2010-02-03 05:23:32 +0200 |
---|---|---|
committer | silver1ce <none@none> | 2010-02-03 05:23:32 +0200 |
commit | 02acc6604362f577168536122596729243cbe400 (patch) | |
tree | 7cc8f086b4f860b12682b5e53ba42ab1603d8451 /src/game/ObjectAccessor.cpp | |
parent | 23b1a482c9e26254b8ce24559e8191bd7d1b98fe (diff) |
cleanup into grid containers
grid containers doesn't contains guid keys, so guid parameter is useless,
removed find functions(anyway result of search would be null always)
--HG--
branch : trunk
Diffstat (limited to 'src/game/ObjectAccessor.cpp')
-rw-r--r-- | src/game/ObjectAccessor.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/ObjectAccessor.cpp b/src/game/ObjectAccessor.cpp index 92cdb81ea24..f2be4153af6 100644 --- a/src/game/ObjectAccessor.cpp +++ b/src/game/ObjectAccessor.cpp @@ -314,12 +314,12 @@ ObjectAccessor::AddCorpsesToGrid(GridPair const& gridpair,GridType& grid,Map* ma { if (iter->second->GetInstanceId() == map->GetInstanceId()) { - grid.AddWorldObject(iter->second, iter->second->GetGUID()); + grid.AddWorldObject(iter->second); } } else { - grid.AddWorldObject(iter->second, iter->second->GetGUID()); + grid.AddWorldObject(iter->second); } } } |