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authormegamage <none@none>2009-02-18 11:36:19 -0600
committermegamage <none@none>2009-02-18 11:36:19 -0600
commit31637d4aac6ae2081ccb3db976cab17936019f1a (patch)
treea0e098d4afafaddcb901486d00da1563ecd628b9 /src/game/ObjectAccessor.cpp
parent017f309b5b5b981b6edfe0ae071971d513828a20 (diff)
parent7bff1c1d60b78ba78f2ab0a9c67bdde80427ea30 (diff)
*Merge.
--HG-- branch : trunk
Diffstat (limited to 'src/game/ObjectAccessor.cpp')
-rw-r--r--src/game/ObjectAccessor.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/game/ObjectAccessor.cpp b/src/game/ObjectAccessor.cpp
index 95ead040cb8..e832aec0c57 100644
--- a/src/game/ObjectAccessor.cpp
+++ b/src/game/ObjectAccessor.cpp
@@ -596,3 +596,4 @@ template Creature* ObjectAccessor::GetObjectInWorld<Creature>(uint32 mapid, floa
template Corpse* ObjectAccessor::GetObjectInWorld<Corpse>(uint32 mapid, float x, float y, uint64 guid, Corpse* /*fake*/);
template GameObject* ObjectAccessor::GetObjectInWorld<GameObject>(uint32 mapid, float x, float y, uint64 guid, GameObject* /*fake*/);
template DynamicObject* ObjectAccessor::GetObjectInWorld<DynamicObject>(uint32 mapid, float x, float y, uint64 guid, DynamicObject* /*fake*/);
+