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authormegamage <none@none>2009-03-09 17:56:51 -0600
committermegamage <none@none>2009-03-09 17:56:51 -0600
commit3d3656297f5c3b387bb3d121cd0160692af0ad96 (patch)
treea1e28fed8f4d8a7449ca72c2fa0fed2d5209927e /src/game/ObjectAccessor.cpp
parentf4e473c877c162088ed566ea12e9953327a52f92 (diff)
[7424] Codestyle: removed not needed \n in log output. Author: balrok
--HG-- branch : trunk
Diffstat (limited to 'src/game/ObjectAccessor.cpp')
-rw-r--r--src/game/ObjectAccessor.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/ObjectAccessor.cpp b/src/game/ObjectAccessor.cpp
index db9717759e7..cc4231fa14a 100644
--- a/src/game/ObjectAccessor.cpp
+++ b/src/game/ObjectAccessor.cpp
@@ -410,7 +410,7 @@ ObjectAccessor::ConvertCorpseForPlayer(uint64 player_guid, bool insignia)
return NULL;
}
- DEBUG_LOG("Deleting Corpse and spawning bones.\n");
+ DEBUG_LOG("Deleting Corpse and spawning bones.");
// remove corpse from player_guid -> corpse map
RemoveCorpse(corpse);