diff options
author | Rat <none@none> | 2009-12-20 15:20:04 +0100 |
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committer | Rat <none@none> | 2009-12-20 15:20:04 +0100 |
commit | 6fe36efe0f2a05421965ad57c69b2f950a2cdb72 (patch) | |
tree | d8377347f5ae67a042d37b52b4eabf2bd4aa32bf /src/game/ObjectAccessor.cpp | |
parent | baa264e6150700e54a9ba6995d16a6d5af2c0dee (diff) |
*apply trinity style to whole source
*comment out all mangos to trinity defines
*this will make merging a little harder, but code will be more clear
--HG--
branch : trunk
Diffstat (limited to 'src/game/ObjectAccessor.cpp')
-rw-r--r-- | src/game/ObjectAccessor.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/ObjectAccessor.cpp b/src/game/ObjectAccessor.cpp index e52423eabd8..03c4f99eacc 100644 --- a/src/game/ObjectAccessor.cpp +++ b/src/game/ObjectAccessor.cpp @@ -41,7 +41,7 @@ #include <cmath> -#define CLASS_LOCK MaNGOS::ClassLevelLockable<ObjectAccessor, ACE_Thread_Mutex> +#define CLASS_LOCK Trinity::ClassLevelLockable<ObjectAccessor, ACE_Thread_Mutex> INSTANTIATE_SINGLETON_2(ObjectAccessor, CLASS_LOCK); INSTANTIATE_CLASS_MUTEX(ObjectAccessor, ACE_Thread_Mutex); |