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author | Trazom62 <none@none> | 2010-03-13 12:15:32 +0100 |
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committer | Trazom62 <none@none> | 2010-03-13 12:15:32 +0100 |
commit | 75a63297ca5758670b6dc1717d2632c204f57d52 (patch) | |
tree | 0d6b12f1beeed159f326823d9e89042107ef6bac /src/game/ObjectAccessor.cpp | |
parent | 4c9a9a02b0ab41e0fc251af5b196294617d9f875 (diff) |
Fix ScriptedAI::SelectUnit to support SELECT_TARGET_NEAREST and SELECT_TARGET_FARTHEST.
Remove duplicate select target function CreatureEventAI::SelectUnit.
--HG--
branch : trunk
Diffstat (limited to 'src/game/ObjectAccessor.cpp')
0 files changed, 0 insertions, 0 deletions