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authorQAston <none@none>2009-08-03 12:52:31 +0200
committerQAston <none@none>2009-08-03 12:52:31 +0200
commit8777efd03cbad7036c371c88b0212e8425c5bf59 (patch)
treef7e806455220abbdb599d52c03d9455f8c233ec6 /src/game/ObjectAccessor.cpp
parent71adccb1c77d45d9663a84fcc7adfcc5ec89d19d (diff)
*Add some crash prevention checks.
--HG-- branch : trunk
Diffstat (limited to 'src/game/ObjectAccessor.cpp')
-rw-r--r--src/game/ObjectAccessor.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/ObjectAccessor.cpp b/src/game/ObjectAccessor.cpp
index b334ef8c5a8..cd58d564106 100644
--- a/src/game/ObjectAccessor.cpp
+++ b/src/game/ObjectAccessor.cpp
@@ -268,7 +268,7 @@ ObjectAccessor::RemoveCorpse(Corpse *corpse)
}
void
-ObjectAccessor::AddCorpse(Corpse *corpse, uint32 mapId, uint32 instanceId)
+ObjectAccessor::AddCorpse(Corpse *corpse)
{
assert(corpse && corpse->GetType() != CORPSE_BONES);
@@ -280,7 +280,7 @@ ObjectAccessor::AddCorpse(Corpse *corpse, uint32 mapId, uint32 instanceId)
CellPair cell_pair = Trinity::ComputeCellPair(corpse->GetPositionX(), corpse->GetPositionY());
uint32 cell_id = (cell_pair.y_coord*TOTAL_NUMBER_OF_CELLS_PER_MAP) + cell_pair.x_coord;
- objmgr.AddCorpseCellData(mapId, cell_id, corpse->GetOwnerGUID(), instanceId);
+ objmgr.AddCorpseCellData(corpse->GetMapId(), cell_id, corpse->GetOwnerGUID(), corpse->GetInstanceId());
}
void