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authormegamage <none@none>2009-02-17 21:54:48 -0600
committermegamage <none@none>2009-02-17 21:54:48 -0600
commit89ba43ef3e3f8d4b563c9e8efaf06bf7f7b44065 (patch)
treefbe73c4d529f195d51b8ca4b62be8443da80becf /src/game/ObjectAccessor.cpp
parentbe53cfe1044d7e913c4c11a7245e2d2846826363 (diff)
parent3931b802f1b8b890a615e5b2a4c0ed70407468d7 (diff)
*Merge.
--HG-- branch : trunk
Diffstat (limited to 'src/game/ObjectAccessor.cpp')
-rw-r--r--src/game/ObjectAccessor.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/game/ObjectAccessor.cpp b/src/game/ObjectAccessor.cpp
index d2b0878c595..5ad5f036813 100644
--- a/src/game/ObjectAccessor.cpp
+++ b/src/game/ObjectAccessor.cpp
@@ -613,3 +613,4 @@ template Creature* ObjectAccessor::GetObjectInWorld<Creature>(uint32 mapid, floa
template Corpse* ObjectAccessor::GetObjectInWorld<Corpse>(uint32 mapid, float x, float y, uint64 guid, Corpse* /*fake*/);
template GameObject* ObjectAccessor::GetObjectInWorld<GameObject>(uint32 mapid, float x, float y, uint64 guid, GameObject* /*fake*/);
template DynamicObject* ObjectAccessor::GetObjectInWorld<DynamicObject>(uint32 mapid, float x, float y, uint64 guid, DynamicObject* /*fake*/);
+