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authormegamage <none@none>2009-08-13 11:26:30 -0500
committermegamage <none@none>2009-08-13 11:26:30 -0500
commita5ae817695493b3a5f18d3786e9e7af143079ce0 (patch)
tree2a84fbb0ec67337cc74461bae06e095c27cc0afe /src/game/ObjectAccessor.cpp
parent37b3b393225e294404c6f29591ae83a4c38b7281 (diff)
*Revert 4974.
--HG-- branch : trunk
Diffstat (limited to 'src/game/ObjectAccessor.cpp')
-rw-r--r--src/game/ObjectAccessor.cpp5
1 files changed, 3 insertions, 2 deletions
diff --git a/src/game/ObjectAccessor.cpp b/src/game/ObjectAccessor.cpp
index 2364750e3b5..7325f774043 100644
--- a/src/game/ObjectAccessor.cpp
+++ b/src/game/ObjectAccessor.cpp
@@ -267,8 +267,9 @@ ObjectAccessor::RemoveCorpse(Corpse *corpse)
objmgr.DeleteCorpseCellData(corpse->GetMapId(), cell_id, corpse->GetOwnerGUID());
corpse->RemoveFromWorld();
- if(corpse->FindMap())
- corpse->ResetMap();
+ // map reset in ObjectAccessor::ConvertCorpseForPlayer
+ //if(corpse->FindMap())
+ // corpse->ResetMap();
i_player2corpse.erase(iter);
}