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authormegamage <none@none>2008-11-09 14:54:13 -0600
committermegamage <none@none>2008-11-09 14:54:13 -0600
commitee02a2fc84c564d82a062bd975281a4e4f0fefa0 (patch)
tree5bb99bbf8fae0f83fad278e766e1df2e80197be1 /src/game/ObjectAccessor.cpp
parent2c83fc42fc0bd963940047b1088f91c8b7474799 (diff)
[svn] Send AttackStart package when update visibility.
Update DoMeleeAttackIfReady to support dual wield. Show player modelid2 instead id3 of triggers. This should fix the bug that gameobject::castspell summon a human model. Remove the correct flag to make creature attackable. This should fix the bug that Illidan and Magtheridon are unattackable. Add NullCreatureAI for trinityscript. Fix channeler's soul transfer. Some update of black temple scripts. --HG-- branch : trunk
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