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authormegamage <none@none>2009-02-26 20:43:35 -0600
committermegamage <none@none>2009-02-26 20:43:35 -0600
commitd3a69006675bb5317fab76584d5990b36c2fd5a5 (patch)
tree8a0f3e0033eb694d5aba06db5c1ecc02b690099e /src/game/ObjectGridLoader.cpp
parent39c513776c5dde8b5732df5ba2467d9e9e3e84fd (diff)
parentbc54e91afff9b9a53902439441fa2e63e3da1a9a (diff)
*Merge.
--HG-- branch : trunk
Diffstat (limited to 'src/game/ObjectGridLoader.cpp')
-rw-r--r--src/game/ObjectGridLoader.cpp6
1 files changed, 6 insertions, 0 deletions
diff --git a/src/game/ObjectGridLoader.cpp b/src/game/ObjectGridLoader.cpp
index 56334d1c53d..38083d02306 100644
--- a/src/game/ObjectGridLoader.cpp
+++ b/src/game/ObjectGridLoader.cpp
@@ -127,6 +127,9 @@ void LoadHelper(CellGuidSet const& guid_set, CellPair &cell, GridRefManager<T> &
addUnitState(obj,cell);
obj->AddToWorld();
+ if(obj->isActiveObject())
+ map->AddToActive(obj);
+
++count;
}
@@ -152,6 +155,9 @@ void LoadHelper(CellCorpseSet const& cell_corpses, CellPair &cell, CorpseMapType
addUnitState(obj,cell);
obj->AddToWorld();
+ if(obj->isActiveObject())
+ map->AddToActive(obj);
+
++count;
}
}