aboutsummaryrefslogtreecommitdiff
path: root/src/game/ObjectGridLoader.cpp
diff options
context:
space:
mode:
authorAnubisss <none@none>2009-04-13 18:07:26 +0200
committerAnubisss <none@none>2009-04-13 18:07:26 +0200
commite15ae448c31989f105554be3a770f4c7c9f2737f (patch)
tree1a27982a196b4fd7ed86502d8509cc8fb978d853 /src/game/ObjectGridLoader.cpp
parentdd93679f5f0d36705d5bd39fee4b0ec9e0ed5b2a (diff)
Better way for allow GMs(in gm mode on) to see invisible or stealthed players by Machiavelli. Thank you.
--HG-- branch : trunk
Diffstat (limited to 'src/game/ObjectGridLoader.cpp')
0 files changed, 0 insertions, 0 deletions