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authormegamage <none@none>2009-03-29 11:58:19 -0600
committermegamage <none@none>2009-03-29 11:58:19 -0600
commite528611141ca0923503933a0fe4d0f0720efaf91 (patch)
treec6a3232a199cc203e09fabea0ffdc7bb5a715060 /src/game/ObjectGridLoader.cpp
parent3733af4d6ae2615a09c421b5a6a47c4085575f91 (diff)
*Fix a crash.
--HG-- branch : trunk
Diffstat (limited to 'src/game/ObjectGridLoader.cpp')
-rw-r--r--src/game/ObjectGridLoader.cpp49
1 files changed, 25 insertions, 24 deletions
diff --git a/src/game/ObjectGridLoader.cpp b/src/game/ObjectGridLoader.cpp
index 7c3c88756af..d6b2a765690 100644
--- a/src/game/ObjectGridLoader.cpp
+++ b/src/game/ObjectGridLoader.cpp
@@ -293,33 +293,11 @@ ObjectGridUnloader::Visit(GridRefManager<T> &m)
// if option set then object already saved at this moment
if(!sWorld.getConfig(CONFIG_SAVE_RESPAWN_TIME_IMMEDIATELY))
obj->SaveRespawnTime();
- ///- object must be out of world before delete
- obj->RemoveFromWorld();
///- object will get delinked from the manager when deleted
delete obj;
}
}
-template<>
-void
-ObjectGridUnloader::Visit(CreatureMapType &m)
-{
- // remove all cross-reference before deleting
- for(CreatureMapType::iterator iter=m.begin(); iter != m.end(); ++iter)
- iter->getSource()->CleanupsBeforeDelete();
-
- while(!m.isEmpty())
- {
- Creature *obj = m.getFirst()->getSource();
- // if option set then object already saved at this moment
- if(!sWorld.getConfig(CONFIG_SAVE_RESPAWN_TIME_IMMEDIATELY))
- obj->SaveRespawnTime();
- ///- object will get delinked from the manager when deleted
- obj->CleanupsBeforeDelete();
- delete obj;
- }
-}
-
void
ObjectGridStoper::Stop(GridType &grid)
{
@@ -339,6 +317,29 @@ ObjectGridStoper::Visit(CreatureMapType &m)
}
}
-template void ObjectGridUnloader::Visit(GameObjectMapType &);
-template void ObjectGridUnloader::Visit(DynamicObjectMapType &);
+void
+ObjectGridCleaner::Stop(GridType &grid)
+{
+ TypeContainerVisitor<ObjectGridCleaner, GridTypeMapContainer > stoper(*this);
+ grid.Visit(stoper);
+}
+
+void
+ObjectGridCleaner::Visit(CreatureMapType &m)
+{
+ for(CreatureMapType::iterator iter=m.begin(); iter != m.end(); ++iter)
+ iter->getSource()->CleanupsBeforeDelete();
+}
+
+template<class T>
+void
+ObjectGridCleaner::Visit(GridRefManager<T> &m)
+{
+ for(GridRefManager<T>::iterator iter = m.begin(); iter != m.end(); ++iter)
+ iter->getSource()->RemoveFromWorld();
+}
+/*template void ObjectGridUnloader::Visit(GameObjectMapType &);
+template void ObjectGridUnloader::Visit(DynamicObjectMapType &);
+template void ObjectGridCleaner::Visit(GameObjectMapType &);
+template void ObjectGridCleaner::Visit(DynamicObjectMapType &);*/