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authormegamage <none@none>2009-04-07 19:38:09 -0500
committermegamage <none@none>2009-04-07 19:38:09 -0500
commitf59c4debf6d413fefb7f55d422263fbb44772054 (patch)
treea65e607067e5caf81a2b10b0eaecbaa78d9cf062 /src/game/ObjectGridLoader.cpp
parent24dede78d339f348ab67d4e7235ed12d93802b69 (diff)
[7622] Added creatureAI with related database tables. Author: AlexDereka
*Note: three tables are renamed. --HG-- branch : trunk
Diffstat (limited to 'src/game/ObjectGridLoader.cpp')
-rw-r--r--src/game/ObjectGridLoader.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/game/ObjectGridLoader.cpp b/src/game/ObjectGridLoader.cpp
index 78727fc7c0a..be9ac9f53db 100644
--- a/src/game/ObjectGridLoader.cpp
+++ b/src/game/ObjectGridLoader.cpp
@@ -28,6 +28,7 @@
#include "Corpse.h"
#include "World.h"
#include "CellImpl.h"
+#include "CreatureAI.h"
class TRINITY_DLL_DECL ObjectGridRespawnMover
{