diff options
author | megamage <none@none> | 2008-12-02 18:12:39 -0600 |
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committer | megamage <none@none> | 2008-12-02 18:12:39 -0600 |
commit | 1328b1259b8a09b78323509e93537d83cfb3cc44 (patch) | |
tree | 5177e6a3eabac1e8f6471d764881b006e0f208ef /src/game/ObjectMgr.cpp | |
parent | 3527679b2977db0306b3b7967f52341a5ce8ea3a (diff) |
*Add CONDITION_INSTANCE_DATA for dynamic loot of instance such as Zul'aman and AV battleground.
*Script update for Zul'aman.
--HG--
branch : trunk
Diffstat (limited to 'src/game/ObjectMgr.cpp')
-rw-r--r-- | src/game/ObjectMgr.cpp | 10 |
1 files changed, 10 insertions, 0 deletions
diff --git a/src/game/ObjectMgr.cpp b/src/game/ObjectMgr.cpp index 070e171f9fc..54f92b5fccf 100644 --- a/src/game/ObjectMgr.cpp +++ b/src/game/ObjectMgr.cpp @@ -45,6 +45,7 @@ #include "SpellAuras.h" #include "Util.h" #include "WaypointManager.h" +#include "InstanceData.h" //for condition_instance_data INSTANTIATE_SINGLETON_1(ObjectMgr); @@ -6737,6 +6738,12 @@ bool PlayerCondition::Meets(Player const * player) const return !player->HasAura(value1, value2); case CONDITION_ACTIVE_EVENT: return gameeventmgr.IsActiveEvent(value1); + case CONDITION_INSTANCE_DATA: + { + Map *map = player->GetMap(); + if(map && map->IsDungeon() && ((InstanceMap*)map)->GetInstanceData()) + return ((InstanceMap*)map)->GetInstanceData()->GetData(value1) == value2; + } default: return false; } @@ -6881,6 +6888,9 @@ bool PlayerCondition::IsValid(ConditionType condition, uint32 value1, uint32 val } break; } + case CONDITION_INSTANCE_DATA: + //TODO: need some check + break; } return true; } |