diff options
author | QAston <none@none> | 2009-08-01 00:20:32 +0200 |
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committer | QAston <none@none> | 2009-08-01 00:20:32 +0200 |
commit | 1d96091d2a4f9a886a4d3cd80ec3c873d395dbdd (patch) | |
tree | 88589d294e7eb5ccabf7e667970b116e6a2670a6 /src/game/ObjectMgr.cpp | |
parent | 0db1fd6c26b90241cfe039f2e2b3e35d10cb9cbd (diff) |
*Improvements in map managing.
--HG--
branch : trunk
Diffstat (limited to 'src/game/ObjectMgr.cpp')
-rw-r--r-- | src/game/ObjectMgr.cpp | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/src/game/ObjectMgr.cpp b/src/game/ObjectMgr.cpp index 7557c23d072..d249c60a175 100644 --- a/src/game/ObjectMgr.cpp +++ b/src/game/ObjectMgr.cpp @@ -6483,14 +6483,16 @@ void ObjectMgr::LoadCorpses() uint32 guid = fields[result->GetFieldCount()-1].GetUInt32(); + uint32 mapId; + uint32 instanceId; Corpse *corpse = new Corpse; - if(!corpse->LoadFromDB(guid,fields)) + if(!corpse->LoadFromDB(guid,fields,mapId,instanceId)) { delete corpse; continue; } - ObjectAccessor::Instance().AddCorpse(corpse); + ObjectAccessor::Instance().AddCorpse(corpse,mapId,instanceId); ++count; } |