aboutsummaryrefslogtreecommitdiff
path: root/src/game/ObjectMgr.cpp
diff options
context:
space:
mode:
authormegamage <none@none>2008-11-01 18:52:59 -0500
committermegamage <none@none>2008-11-01 18:52:59 -0500
commit1dad2c855c24591d38f78d4585c71cd5c9fc3cb3 (patch)
tree301752e8917f36f73217cbbc82d10a86c93246a2 /src/game/ObjectMgr.cpp
parent37d0fdd0cd4f6012c4a0c1f536a726fed9d4994e (diff)
[svn] Disable combat_reach spams.
Fix holy nova. Patch provided by Disassembler. --HG-- branch : trunk
Diffstat (limited to 'src/game/ObjectMgr.cpp')
-rw-r--r--src/game/ObjectMgr.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/ObjectMgr.cpp b/src/game/ObjectMgr.cpp
index 7513e8e3fa9..916fa6a9a04 100644
--- a/src/game/ObjectMgr.cpp
+++ b/src/game/ObjectMgr.cpp
@@ -968,7 +968,7 @@ void ObjectMgr::LoadCreatureModelInfo()
if(mInfo->combat_reach < 0.5f)
{
- sLog.outErrorDb("Creature model (Entry: %u) has invalid combat reach (%f), setting it to 0.5", mInfo->modelid, mInfo->combat_reach);
+ //sLog.outErrorDb("Creature model (Entry: %u) has invalid combat reach (%f), setting it to 0.5", mInfo->modelid, mInfo->combat_reach);
const_cast<CreatureModelInfo*>(mInfo)->combat_reach = 0.5f;
}
}