diff options
author | megamage <none@none> | 2008-11-01 18:52:59 -0500 |
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committer | megamage <none@none> | 2008-11-01 18:52:59 -0500 |
commit | 1dad2c855c24591d38f78d4585c71cd5c9fc3cb3 (patch) | |
tree | 301752e8917f36f73217cbbc82d10a86c93246a2 /src/game/ObjectMgr.cpp | |
parent | 37d0fdd0cd4f6012c4a0c1f536a726fed9d4994e (diff) |
[svn] Disable combat_reach spams.
Fix holy nova. Patch provided by Disassembler.
--HG--
branch : trunk
Diffstat (limited to 'src/game/ObjectMgr.cpp')
-rw-r--r-- | src/game/ObjectMgr.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/ObjectMgr.cpp b/src/game/ObjectMgr.cpp index 7513e8e3fa9..916fa6a9a04 100644 --- a/src/game/ObjectMgr.cpp +++ b/src/game/ObjectMgr.cpp @@ -968,7 +968,7 @@ void ObjectMgr::LoadCreatureModelInfo() if(mInfo->combat_reach < 0.5f) { - sLog.outErrorDb("Creature model (Entry: %u) has invalid combat reach (%f), setting it to 0.5", mInfo->modelid, mInfo->combat_reach); + //sLog.outErrorDb("Creature model (Entry: %u) has invalid combat reach (%f), setting it to 0.5", mInfo->modelid, mInfo->combat_reach); const_cast<CreatureModelInfo*>(mInfo)->combat_reach = 0.5f; } } |