diff options
author | megamage <none@none> | 2009-08-23 22:09:43 -0500 |
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committer | megamage <none@none> | 2009-08-23 22:09:43 -0500 |
commit | 1ee90e1022a235859316e55356ea8a3d2f456c9b (patch) | |
tree | b3db14f5e81ac865bb3fe92158b8837eb9b0ca5f /src/game/ObjectMgr.cpp | |
parent | e71f5e474e2d935f2bfd8520dbf62a6f4b552a18 (diff) |
*Update vehicle system. Make vehicle a seperate class from creature.
--HG--
branch : trunk
Diffstat (limited to 'src/game/ObjectMgr.cpp')
-rw-r--r-- | src/game/ObjectMgr.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/game/ObjectMgr.cpp b/src/game/ObjectMgr.cpp index 820e52ec240..0cf38f470b3 100644 --- a/src/game/ObjectMgr.cpp +++ b/src/game/ObjectMgr.cpp @@ -6019,6 +6019,7 @@ uint32 ObjectMgr::GenerateLowGuid(HighGuid guidhigh) } return m_hiPetGuid++; case HIGHGUID_VEHICLE: + ASSERT(0); if(m_hiVehicleGuid>=0x00FFFFFF) { sLog.outError("Vehicle guid overflow!! Can't continue, shutting down server. "); |