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authorBrian <runningnak3d@gmail.com>2009-12-31 09:30:39 -0700
committerBrian <runningnak3d@gmail.com>2009-12-31 09:30:39 -0700
commit6cd8d1286f48671cd2e782b3a6803d7e951cb0f5 (patch)
treed1f59e4863bd2799850d986c4bf1bbafce18f655 /src/game/ObjectMgr.cpp
parentc06e2401a9607f8fa053ea58cb38a61d7b117fc7 (diff)
* Re-Fixed GO type 6 and type 8 to use radius for distance calculations instead
* of diameter. This will prevent things like people getting burned even though * you aren't touching the fire. --HG-- branch : trunk
Diffstat (limited to 'src/game/ObjectMgr.cpp')
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