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author | Brian <runningnak3d@gmail.com> | 2010-02-16 15:36:19 -0700 |
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committer | Brian <runningnak3d@gmail.com> | 2010-02-16 15:36:19 -0700 |
commit | 6cdacbd313fa6f426ada895feead584797ff8caf (patch) | |
tree | 4b79e8ca6d7a9f982c31fa64c3517ff290478de8 /src/game/ObjectMgr.cpp | |
parent | 667c4b694f6564ad8a392a498884255bb451407e (diff) |
* Removed hack for summon water elemental
* Proper handling for Glyph of Eternal Water
* Summoned water elemental still doesn't last forever, but the right spells
* are cast in the right situations.
* Credits to Edrinn
--HG--
branch : trunk
Diffstat (limited to 'src/game/ObjectMgr.cpp')
0 files changed, 0 insertions, 0 deletions